Aluren
Resolve Aluren, then drop Cavern Harpy and Raven Familiar for an infinite loop that mills the opponent or drains them out.
Game plan
A creature-based combo deck built around the namesake enchantment. With Aluren in play, all creatures with mana value 3 or less can be cast at any time for free, including your opponent’s, which is why the combo has to win immediately.
Aluren costs 2GG and lets any player cast creature spells with mana value 3 or less without paying their mana cost and as though they had flash. The combo starts the moment it resolves.
Raven Familiar enters the battlefield, triggering its ability to look at the top three cards of your library, put one in your hand, and put the rest on the bottom. Then Cavern Harpy enters for free, and its enters-the-battlefield ability returns another creature to your hand - bounce Raven Familiar. Replay Familiar for free, dig three more cards. Pay 1 life, return Harpy to your hand, replay Harpy, bounce Familiar again. Repeat.
This loop finds your entire deck. Because Cavern Harpy can only return a blue or black creature, the closer is to loop Man-o’-War (also blue) — replay it off the Harpy bounces to return every creature the opponent controls to their hand, then attack for the win. Spike Feeder isn’t part of the loop, but it banks life (it enters with two +1/+1 counters; remove one to gain 2 life) to survive aggro while you set up.
Birds of Paradise and Wall of Roots ramp toward the four-mana Aluren. Wall of Blossoms draws a card and blocks early aggro.
Cabal Therapy strips the opponent’s hand — name their counterspell or removal before you go off. Flash it back by sacrificing a Bird or Wall.
Man-o’-War bounces opposing creatures for free under Aluren — it can clear their board entirely in the combo turn.
Living Wish tutors creature silver bullets from the sideboard — a Spike Feeder if you’re missing the combo piece, or a utility creature for specific matchups.
Yavimaya Coast and City of Brass support the three-color mana base. The deck needs UBG reliably by turn four.
Aluren is fragile but spectacular. It wins at instant speed through a creature-based loop that’s hard to interact with once it starts. The weakness: if they counter or remove Aluren, you’re a bad midrange deck.
Stats
Sideboard guides
Community in/out plans for Aluren, matchup by matchup.
Aluren sideboard guides → Build your own in the Planner ↗