Same cards on the play and the draw; what changes is how you play. On the draw they race with the combo, so be reactive; on the play, push for the win. Grove goes out because Vision Charm mills the card you put on top and Stifle counters the activation. Opalescence is what they must counter.
Goblins
− 1 Abeyance
− 2 Seal of Cleansing
+ 1 Swords to Plowshares
+ 1 Replenish
+ 1 Karmic Justice
Notes
the primer has no exact list; the plan above is its general "aggro" plan with the two cards the Goblins section names (Replenish, Karmic Justice).
Sligh
− 1 Abeyance
+ 1 Swords to Plowshares
Notes
Favorable. Grass, Confinement and Wave carry the game.
Burn
− 1 Sterling Grove
− 1 Abeyance
− 1 Sylvan Library
+ 2 Aura of Silence
+ 1 Swords to Plowshares
Notes
Closer. Play/draw matters a lot; watch your life total before chaining cheap spells into Pillar.
Enchantress
− 2 Solitary Confinement
− 1 Swords to Plowshares
− 1 Elephant Grass
− 1 Exploration
+ 2 Aura of Silence
+ 1 Ray of Revelation
+ 1 Replenish
+ 1 Tormod's Crypt
Notes
Whoever lands Wave + Opalescence first, and gets Serra's Sanctum online, usually wins. Abeyance + Wave is the out when you fall behind.
Moneyball Black
− 2 Sterling Grove
− 1 Abeyance
− 1 Solitary Confinement
+ 2 Aura of Silence
+ 1 Ray of Revelation
+ 1 Replenish
Notes
Favored. Their board brings Engineered Plague and Dystopia; land Aura of Silence early.
Replenish
− 2 Solitary Confinement
− 2 Sterling Grove
− 2 Exploration
− 1 Sylvan Library
− 1 Elephant Grass
+ 2 Abeyance
+ 2 Aura of Silence
+ 1 Krosan Reclamation
+ 1 Ray of Revelation
+ 1 Replenish
+ 1 Tormod's Crypt
Notes
Hardest matchup, about 60–40 for them. Argothian Enchantress is the MVP: they can't remove her. Keep two Swords for Meddling Mage.
Terrageddon
− 4 Wild Growth
− 1 Abeyance
− 1 Solitary Confinement
+ 2 Tsabo's Web
+ 1 Replenish
+ 1 Ray of Revelation
+ 1 Karmic Justice
+ 1 Aura of Silence
Notes
Hard. Wild Growth goes out against land destruction; stay proactive, a long game favors them.
Elves
On the play
− 1 Abeyance
− 1 Solitary Confinement
+ 1 Replenish
+ 1 Karmic Justice
On the draw
− 1 Abeyance
− 1 Solitary Confinement
+ 1 Swords to Plowshares
+ 1 Ray of Revelation
Notes
Reactive on the draw (Swords the Priest of Titania early), proactive on the play. Survival finds Nantuko Vigilante for your enchantments.
UG Madness
− 1 Abeyance
− 1 Solitary Confinement
+ 2 Xantid Swarm
Notes
Very favored. A Xantid Swarm that attacks usually wins the game.
WG Madness
− 1 Abeyance
− 2 Seal of Cleansing
+ 1 Swords to Plowshares
+ 1 Replenish
+ 1 Karmic Justice
Notes
Slightly favored. They pressure early; stabilize first.
Psychatog
− 1 Abeyance
− 1 Solitary Confinement
− 1 Seal of Cleansing
+ 2 Xantid Swarm
+ 1 Replenish
Notes
Slightly favorable. Good pilots just counter every Opalescence; they bring Annul and Engineered Plague.
Full English Breakfast
− 1 Sylvan Library
− 1 Opalescence
− 1 Elephant Grass
+ 1 Swords to Plowshares
+ 1 Krosan Reclamation
+ 1 Ray of Revelation
Notes
Unfavorable. Hermit builds don't play Nantuko Vigilante, so one Opalescence goes out. Abeyance does little here.
Devourer Combo
− 1 Abeyance
− 1 Elephant Grass
− 1 Sylvan Library
+ 1 Aura of Silence
+ 1 Gaea's Blessing
+ 1 Tormod's Crypt
Notes
Unfavorable. Play reactively; an early Aura of Silence buys one or two turns.
Landstill
− 3 Exploration
− 2 Solitary Confinement
− 1 Elephant Grass
+ 2 Xantid Swarm
+ 2 Tsabo's Web
+ 1 Replenish
+ 1 Abeyance
Notes
Slightly favorable. Land an early Argothian Enchantress and don't be afraid to break Standstill. Tsabo's Web is huge against their manlands.
The Rock
On the play
− 2 Swords to Plowshares
− 1 Abeyance
− 1 Elephant Grass
− 1 Solitary Confinement
+ 2 Aura of Silence
+ 1 Karmic Justice
+ 1 Replenish
+ 1 Ray of Revelation
On the draw
− 1 Swords to Plowshares
− 1 Exploration
− 1 Abeyance
− 1 Elephant Grass
− 1 Solitary Confinement
+ 2 Aura of Silence
+ 1 Karmic Justice
+ 1 Replenish
+ 1 Ray of Revelation
Notes
Favorable. Don't overcommit into Pernicious Deed; hold back once you have 2–3 anchors.
Stasis
− 2 Swords to Plowshares
− 2 Exploration
− 1 Sterling Grove
− 1 Elephant Grass
− 1 Solitary Confinement
+ 2 Aura of Silence
+ 1 Gaea's Blessing
+ 1 Ray of Revelation
+ 1 Replenish
+ 2 Xantid Swarm
Change log
November 3, 2026Updated title, matchup plans (16 → 17)
Published November 3, 2026.
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